This week is not about distractions, although, I am conceding defeat in this Nanowrimo. Yes, for the first November since I started taking part in 2007. Why? Well, I've mentioned that book 5 was just not coming together and while I've gotten nearly 20k on it, I hit a point where I need to have that plot figured out prior to writing it. Normally, if I was having this problem, I would just write through it and fix all of those issues later. Here though, I noticed a particular theme. All of my decisions to make kept returning to prior ones made in books 3 and 4. That was when I realized that I really need Fox's Facade and Noble's Choice solid before I continue writing book 5.
This doesn't mean that I won't be working on it... it means that I'll probably finish the next draft for it next year, when I'm more prepared to write it and have those issues worked out and a great plot to keep you guys interested.
Fortunately, it isn't as if I have nothing else to work on right now and I'm not just talking about Sakuna: Of Rice and Ruin on the Switch. For right now, I am back to editing Fox's Facade and planning out what changes here will lead to in Noble's Choice. Also, while it's still a little hush-hush, I'm currently making a few plans for the new year. If all goes to plan, I should have more information on those big plans a little further into December.
All that said, I do want to talk about Sakuna. I've been playing for six or seven hours now and feel that I can make an educated review on it.
Firstly, know that my review is good. This game is fun as hell. Sakuna is a bit of an unsympathetic bitch when you start, but even just six hours in, I can tell that she's improving. Its part of her growth as a character; something that I can really appreciate. She starts off as a Goddess that has always had the world held out to her on a silver plate. She's never had to work for it. And while her parents have gone missing, its clear that she doesn't let it bother her. The game starts when a group of humans find the bridge to the celestial realm and sneak into Sakuna's donation of rice and sake to the head Goddess looking for food. Upon catching them, she attacks and accidentally lights the sake and rice on fire. In punishment, she and the humans are sent to the Isle of Demons and charged with clearing it of evil.
The gameplay is really fun, a mix of rice farming sim and sidescrolling combat. I will say that the first year of growing rice, you feel out of your element and wish they would just tell you how to be a master like they do in other games. This, like Sakura's maturity and growth, is deliberate. When you first arrive on the isle, Sakuna has never had to grow rice before, she's just always had it done for her. Learning how to grow rice in minute detail isn't easy and I applaud the game for not making it feel like it is. The combat is very cool and despite being side-scrolling is difficult without being impossible. I'm playing on average, because I don't generally do combat in games, but I am enjoying this one. I just met my first real boss fight and am losing horribly. But with every failed attempt, I learn more about the bad guys and plot how to destroy him and thus, I get farther each time. Because there are multiple levels, you don't need to be forever fighting the same battle. If this one is too tough right now, choose other levels and improve your gear before going back.
I will say that if the idea of growing rice, day by day, doesn't interest you, then this may not be the game for you. A lot of this game is growing rice. You need to pick weeds daily, check on how much water is in your paddy each day, fertilize your stalks, and even chaff and hull your rice yourself. I am finding it impossible to put down, even with its difficulty though. It's a different type of game and I for one am here for it.
The game is entirely voice-acted and I have to say, they didn't skimp here either. The cast really comes through, making you feel like you're personally getting to know all of the characters. Also, the art is incredibly gorgeous and the character design is beautiful. If you're looking for a game to pick up this holiday season, I can heartily suggest this game.
5 out of 5 stars
Offhand, the Divine edition is amazing. It comes with an omomori charm showing Sakuna, a three-disc soundtrack, and a 128-page artbook in addition to the game. Totally worth the additional $20 or bucks.
CD Case Front Cover |
Inner CD's contain different pictures on each album |
Artbook; and the art is amazing |
Omomori charm with a picture of Sakuna |
Back of the omomori charm |